﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Zeus.Classes.Engines
{
    public class SoundEngine
    {

        public  void FedIn()
        {
        }

        public  void FedOut()
        {
        }

        public  void Cut(float start, string end)
        {
        }

        public  void Max()
        {
        }

        public  void AddEffect()
        {
        }

        public  void RemoveEffect()
        {
        }
    }
}
